Crafting Queue Time Estimator

This crafting queue time estimator helps gamers and game designers calculate how long a batch of in-game crafting tasks will take. It accounts for queue order, individual craft times, and potential delays from RNG or queue rules. Use it to plan grinding sessions, optimize resource use, or balance game economies.

⚒️ Crafting Queue Time Estimator

Queue Time Breakdown

Base Queue Time
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Adjusted Time (Efficiency)
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RNG Delay Added
-
Net Total Time
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Tasks Per Hour
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How to Use This Tool

Follow these steps to get accurate crafting queue time estimates:

  1. Enter the total number of crafting tasks in your current queue.
  2. Input the average time each task takes, then select the correct time unit (seconds, minutes, hours).
  3. Choose your queue type based on how many parallel crafting slots your game supports.
  4. Select the queue efficiency multiplier that matches any speed buffs your game applies to longer queues.
  5. Pick an RNG delay factor that reflects your crafting failure rate or patch-dependent RNG values.
  6. Click the Calculate button to view the full time breakdown.
  7. Use the Reset button to clear all inputs and start a new estimate.
  8. Click Copy Results to save the breakdown to your clipboard for reference.

Formula and Logic

The tool uses the following calculations to generate estimates:

  • Base Time: (Total Tasks / Parallel Slots) * Average Time Per Task (converted to seconds first).
  • Adjusted Time: Base Time multiplied by your selected efficiency multiplier (e.g., 5% faster = 0.95 multiplier).
  • RNG Delay: Adjusted Time multiplied by your selected RNG delay percentage (e.g., 10% = 0.1).
  • Net Total Time: Adjusted Time plus RNG Delay.
  • Tasks Per Hour: Total Tasks divided by Net Total Time in hours.

All time values are automatically converted to the most readable unit (seconds for <60s, minutes for <1h, hours for ≥1h).

Practical Notes

These gaming-specific tips will help you get the most accurate results:

  • Queue efficiency multipliers and base craft times are often patch-dependent: always check your game's latest patch notes for adjustments.
  • RNG delay factors should match your character's crafting skill level: higher skill reduces failure rates, so use lower RNG delay values.
  • Parallel slots only apply if your game allows multiple crafting stations or crafters to work simultaneously.
  • For competitive games with meta shifts, update your average time input if a patch changes craft speeds for popular items.
  • Tabletop gamers can use this tool to estimate time for batch tasks like painting miniatures or assembling model kits.

Why This Tool Is Useful

This tool serves multiple gaming audiences:

  • Gamers: Plan grinding sessions to fit your schedule and avoid overcommitting to long queues.
  • Game Designers: Balance crafting systems by testing how queue changes affect player time investment.
  • Streamers: Estimate crafting batch completion times to plan stream segments or viewer giveaways.
  • Competitive Players: Optimize queue order to minimize crafting time and maximize match play.

Frequently Asked Questions

How do I account for patch changes to crafting speed?

Check your game's official patch notes for adjustments to base craft times or queue efficiency buffs. Update the Average Time Per Task and Queue Efficiency fields to match the latest values for accurate estimates.

What if my game has random crafting failures that require re-queuing?

Increase the RNG Delay Factor to account for time spent redoing failed tasks. For example, if 1 in 5 crafts fails, use the Medium (10%) or High (20%) RNG delay option.

Can I use this for tabletop game crafting tasks?

Yes, this tool works for tabletop tasks like painting miniatures, assembling model kits, or batch printing game components. Select Parallel (Multiple Slots) if multiple people are working on the queue at once.

Additional Guidance

Follow these tips for consistent results:

  • Test the tool with known values first: if a 10-task queue with 1-minute tasks takes 10 minutes sequential, verify the base time output matches.
  • Save your inputs for recurring crafting sessions: note down the average time and efficiency values for your character or account.
  • For games with daily crafting caps, use the Net Total Time to ensure you don't exceed time limits.